Archive for October, 2007

Halo 3’s skill ranking vs my sanity

Halo 3 logoOver the last week I’ve been playing a fair bit of ranked Team Slayer with my buddy, MacronX. Now Macron has played a lot more Lone Wolves than me, I like the team aspect and when I’m playing with Piggle I also play mainly in Social. This meant that both Macron and myself were at the beginning stages of the skill rankings on Team Slayer.

MacronX and myself are fairly well matched players of about the same skill level so I thought we’d rank up equally. Last week it wasn’t to be. Macron, for whatever reason was not playing to form and I was gaining MVP, 3 times as many medals as him, had a much higher k/d spread and was basically the best player in every 4 out of 5 matches we played. Over the course of 3 days I went up 3 skill levels, struggling to get past 8. Macron on the other hand went up 14 or so levels, many times on the matches where his performance was the worst and mine was the best. You can imagine my frustration upon looking at the stats to see I had out-classed everyone in the fight, let alone my team, only to have everyone I’m with go up skill levels whilst mine stayed stationary. Now this wouldn’t be so bad apart from the fact that often their skill level would increase past mine.

I’ve finally found an answer as to why I played better than everyone else and my skill level never increased: Macron, and the others had played well over 100 more ranked games than myself.

The method of determining skill level is done over many games, the simple fact is that MacronX has double the amount of data being anaylized for his skill level which is resulting in him going up leaps and bounds when our team wins whilst I languish at the lower levels despite being the best player in the match. I know that evetually my skill level ranking will increase to show it’s true figure, until then I’ll just tear my hair out watching others around me benefit from my skills.

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Things Halo 3 has stopped me from doing

Halo 3 logo

Completing the .max save format document.
I almost finished them and then got distracted! I’ll have them finished and up this month.
Uploading ffgriever’s new version of PS2 Save Convertor with AR Max save support to PS2 Save Tools.
This will be uploaded in the next week.
Doing anything with my Xbox 360 saves transferring program.
Well I looked at the free space issue but never got any further! I need to check over my old code, particularly the section dealing with deleting files and the FAT code needs reworking before I work on the code for adding saves to a card. Finding out why my free space calculations are different from Microsoft’s is very important before writing anything back to the card. USB driver support is on hold until I get a decent amount of free time to debug why the card is stalling. I’ll probably need to write some C code to test the different API versions between the two languages, hopefully I can work this problem out
Answering emails.
I have a stack of unanswered emails in my inbox. If you’re emailed me in the last few weeks an answer will be forthcoming soon.
Uploading Dex2Raw.
Dex2Raw is a program I was asked to make that quickly converts multiple .gme saves into raw PS1 saves, ideal for transferring to a memorycard with uLaunchElf. Currently being used in the conversion of PS1 saves to .psv files for use on the Playstation 3.

Halo 3 is a great blast, particularly online and the theater mode is amazing, every game should have this! You can keep track of my stats as well as my uploaded movies, game types and pictures by checking out my bungie.net profile. I go by the gamertag goffi (see my previous posts on my attempt to get gothi as my tag) so if you see me online, try to aim slightly to the left of me 😉

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