Archive for September, 2007

Xbox 360 saves backup rises out of the ashes

Over the weekend I picked up a couple of Xbox 360 Memory Units with some hardware to connect them to my PC via USB and I’m starting work on my Xbox 360 game save transfering software again.

I had intended re-writing all of the existing code (saves listing on MU and PC, file copying, full MU backup and deleting and more) but looking back over the source it’s apparent that what I had written was complex and my time would be better spent refactoring the existing code instead of starting from scratch again.
I’m currently playing with adding USB driver support (I’m trying to figure out why the code is returning an error about the device being stalled) but I’ll start up on the main code again soon.

One thing is puzzling me though, I spent a day on this alone and I’m still not sure why this is happening;
Calculating the free space on the device always results in about 2 megs more free space on the card than the Xbox 360 shows. I’ve gone over my code countless times, tried different methods but I always end up with the same amount more. I’m speculating that the Xbox 360 takes into account that when deleting a save/file only the file is removed, the directory structure still remains. This takes up sectors and can potentially make a lot of sectors unavailable for file storage. I’ll have to run some tests and experiment.

I’ll post a video of the old beta and any progress I’ve made soon so you can see it in action for yourselves.

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Serious echo problem with 360 Messenger kit

Xbox 360 Messenger KitI got my chatpad/360 Messenger Kit the other day and found the chatpad a wonder to use. I can name my Pinata and type messages so fast that one of my friends forgot I was on the Xbox and started sending me url’s thinking I was on my PC. I was beginning to think that despite my reservations about the new mute and volume controls on the supplied headset this was a great buy.

Until tonight.

I was chatting to a friend using my chatpad and the new headset, I have to use this headset as the chatpad has a different connector at the bottom making the old headset incompatible. He was complaining of a serious echo and feedback yet everything was sounding great at my end. He rebooted his 360 and still the problem persisted. I swapped back to my old headset and immediately the problem stopped. Swapping yet again to the Messenger kit and chatpad brought the problem back 🙁

I’m very disappointed with this as I really want to leave my chatpad connected instead of swapping it in when I want to type more than a few words. Here’s hoping for a fix or workaround from Microsoft pretty soon.

Update:

I got a replacement chatpad today thanks to maffu and this one doesn’t suffer the same problem as my original. Looks like I had a faulty unit or headset, let’s hope this is an isolated case.

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Joining the Xbox Live arena

Picture of Xboxc 360 Elite
August was quite a month for me, my contract ended at my old job (which wasn’t a great job so no tears shed), I got a new job doing something I’m much more interested in and pays a lot better but more importantly, I got myself an Xbox 360 Elite.

Piggle and I have been hitting it pretty hard, current favorites are Viva Pinata, Bomberman Live and GRAW 2. I’m also itching to get going on Uno (free with my camera) and I’m even contemplating purchasing Marble Blast Ultra although anyone buying games from Xbox Live Arcade should see what’s happened with my friend Jay FNG and weigh up if it’s worth the risk and expense, especially considering the poor reliability of the earlier 360’s.

I’m a big fan of First Person Shooters and am eagerly awaiting my legendary edition of Halo 3 to be delivered, 4 player co-op here we come!

On a related note, now that I have an Xbox 360 I might find time to continue developing the saves backup and transfer program I was once working on 🙂

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